/**********************************************************************************************************************
 *
 * Project:    mGameEngine
 * File:       transformation.h
 * Author:     karooolek
 * Created on: 2009-04-08
 *
 **********************************************************************************************************************/

#ifndef TRANSFORMATION_H_
#define TRANSFORMATION_H_

#include "matrix4x4.h"

namespace mGameEngine
{

/**
 * Transformation of 3d space.
 */
typedef Matrix4x4 Transformation;

//Matrix4x4 Transformation(const Vector3 &translation);
//Matrix4x4 Transformation(const Quaternion &rotation);

}

#endif // TRANSFORMATION_H_
